Cyberpunk 2077: We underestimated problems

The co-founder for Cyberpunk 2077’s designer has launched a brand-new video explaining what failed with the game.

CD Projekt’s Marcin Iwiński admitted they “undervalued the job” of adjusting the video game for consoles like the PS4 and Xbox One.

Gamers reported problems including choppy frame rates and screen tearing.

Marcin says he’s “deeply sorry for this and this video is me publicly owning up”.

The video game was perhaps the most awaited release of 2020 however the launch prior to Christmas was a catastrophe.

The issues led to Sony and Microsoft eliminating the game from online stores and gamers were provided refunds.

Cyberpunk 2077 is a set in the fictional Night City – a dystopian future where pollution and criminal offense are rampant and social inequality is the norm.

In the video, Marcin explains problems stemmed from Cyperpunk’s “huge” scope, especially the high number “of custom-made objects, connecting systems, and mechanics”, making it a complex video game.

As this was “condensed in one huge city” rather than spread over a larger area – it required greater hardware ability.

So in spite of working well for high-end PCs, it couldn’t be adjusted to older generation consoles such as the PS4 and Xbox One, making in-game streaming difficult.

” We struck the ground working on PC. While not best, it’s a version of Cyberpunk we’re extremely happy with.”

Marcin adds that screening did not “reveal a huge part of the problems” that gamers experienced.

” As we got closer to the last release, we saw substantial improvements each and every day.”

He likewise blames the coronavirus pandemic for creating concerns for CD Projekt as they attempted to improve performance after launch.

” A great deal of the characteristics we usually take for granted got lost over video calls or email. And we took that struck too.”

Marcin added the “incredibly tough working and talented” advancement team need to not be blamed for problems, stating the decision came down to him and the board.

” Think me, we never ever intended for anything like this to happen. I assure you that we will do our finest to regain your trust”.

As part of that, he states they intend to repair the problems and enhance the game across platforms.

” Our ultimate objective is to repair the bugs and crashes,” he says, with updates to the video game expected to get here in the coming days and weeks.

” We treat this whole circumstance really seriously and are striving to make it right.”

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